In between waiting for the printer and studying up on blender / 3D printing, I did quite a bit of research on HeroQuest as well. I knew I needed reference images, so I scowered the net and, surpsingly, found very little in terms of high-resolution images of each of the figurines. Even on free 3D resource sites like Thingiverse and Shapeways I found very little for HeroQuest. I eventually came across a site this site however: Pem's Code Blog. Pem has been working on Unreal Engine 4 version of HeroQuest, and it just so happened that he owns a copy of the board game. As I later found out, he had actually 3D scanned the pieces for his game. Although the models were not very detailed, I knew that having access to those files would be invaluable. So, with a bit of googling, I was able to reach out to him and we have now decided to collaborate; in exchange for his 3D scan files, I will be supplying him with updated 3D models for his game - in fact he's already tried out the dwarf I sent him and it looks great!
On that note, we also decided that miniature accuracy is important, and that I will avoid deviating too much from the originals. This is fine, since having access to the 3D scans key for scaling and proportions. So, with that said, I will be updating the Dwarf by adjusting the epaulets, modeling the proper helmet and embellishing the axes handle.
Dwarf in video game |
Dwarf in video game |
Elf Update
I finished modeling the Elf today and it's printing now. I've decided to switch back to square bases as this is what the original figurines were using.
No comments:
Post a Comment